Scientific Method Rubric
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- Question/Problem (2 points)
- Hypothesis (2 points)
- Experiment: (6points)
- Materials
- Procedures
- Observations
- Analysis of results in form of table, graph, journal sheet, pictures (6 points)
- Conclusion (4 points)
- Data is clearly and neatly displayed in visuals
- Project is neatly done; creative and organized, great deal of attention is paid to detail; writing or word processing is neatly done; pen, markers and rules are used (4 points)
- Project is well-written:
- Focused and on-topic (2 points)
- Good grammar, spelling and punctuation (1 point)
- Good sentence structure (1 point)
- Evidence of proofreading and editing (3 points)
- Oral presentation demonstrates good knowledge of topic (5 points)
Engineering Design Rubric
1. Defined the engineering problem to be solved, identifying the need, the target user, and the justification. (2 points)
2. Accessed a minimum of three, age-appropriate sources for background research, addressing all important facets of the project. Studied and learned from existing solutions or attempted solutions as appropriate. (3 points)
3. Specified design requirements that state the important characteristics the solution must meet to succeed. Kept the target user in mind when identifying the requirements. (4 points)
4. Created alternative solutions to the problem. (4 points)
5. Chose the best solution from the alternatives, justifying how the solution meets the design requirements. Outstanding students might use a decision matrix. (3 points)
6. Developed the solution, refining and improving it during the construction of a prototype.(4 points)
7. Used information collected during the testing of the prototype to improve the product. Redesigned and retested the product until the design goal and design requirements were met (e.g. through debugging, optimizing, etc.). (5 points)
8. In your experience, to what extent does the student’s solution represent significant improvements over existing products/solutions? Is the product a creative solution to the problem? (3 points)
9. To what extent does the final product meet universal design criteria, such as elegance, robustness, aesthetics, and cost effectiveness? Is the product safe to build, use, store, and dispose of? (4 points)
10. To what extent is the final product useful to the target user? Does the project fill a meaningful need? (3 points)
11. Bonus points for an overall superior project. (5 points)
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2. Accessed a minimum of three, age-appropriate sources for background research, addressing all important facets of the project. Studied and learned from existing solutions or attempted solutions as appropriate. (3 points)
3. Specified design requirements that state the important characteristics the solution must meet to succeed. Kept the target user in mind when identifying the requirements. (4 points)
4. Created alternative solutions to the problem. (4 points)
5. Chose the best solution from the alternatives, justifying how the solution meets the design requirements. Outstanding students might use a decision matrix. (3 points)
6. Developed the solution, refining and improving it during the construction of a prototype.(4 points)
7. Used information collected during the testing of the prototype to improve the product. Redesigned and retested the product until the design goal and design requirements were met (e.g. through debugging, optimizing, etc.). (5 points)
8. In your experience, to what extent does the student’s solution represent significant improvements over existing products/solutions? Is the product a creative solution to the problem? (3 points)
9. To what extent does the final product meet universal design criteria, such as elegance, robustness, aesthetics, and cost effectiveness? Is the product safe to build, use, store, and dispose of? (4 points)
10. To what extent is the final product useful to the target user? Does the project fill a meaningful need? (3 points)
11. Bonus points for an overall superior project. (5 points)
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